Friday, September 5, 2025

Reviving "Final Destination"

I don't count myself a fan of the "Final Destination" movies.  I know I've watched the first two, but don't recall much about them except the odd bits of trivia.  I watched the newest installment, "Final Destination: Bloodlines," not really expecting much beyond the well-established formula of photogenic teenagers cheating death, and then being dispatched by gory Rube Goldberg-style kills, one by one.  However, I really enjoyed it.  I enjoyed it enough that I started asking myself why I had enjoyed this particular "Final Destination" movie when I hadn't much liked any of the others, or the similar "The Monkey" from earlier this year.


First, the "Final Destination" franchise operates on the macabre premise that audiences like watching people die in creative and terrible ways.  For me, however, the kills by themselves are not enough, and presented in the wrong tone, I find them too bleak and nihilistic to enjoy.  I don't want to pick on "The Monkey," because feel-bad media has its place, but that was a movie that focused too much on the mindless, arbitrary nature of death, where the sick humor got downright disturbing, and the characters weren't fun to root for.  "Final Destination" is designed to be more conventionally entertaining.  The  series has always been very consistent about clear setups and payoffs.  Most of the deaths are either shown to be a deserved comeuppance or inadvertently caused by the victim themselves in some way.  We frequently see the action from the POV of death itself, a disembodied force that is never personified, but allows us a God's eye view to follow the design of the kills as they come about from seemingly random confluences of events.  So, it's less about who is going to die as much as discovering how the deaths are going to happen.


"Final Destination" exists in the same kind of hyperreality as Coyote and Roadrunner cartoons, where cartoonishly broad characterizations and a certain amount of mental distancing from the consequences of the carnage are baked into the formula, the same way it is with older slasher films that kill off most of their casts.  What "Final Destination: Bloodlines" does a little differently  is to give the characters slightly more nuance by making them all part of the same family.  The main protagonist is Stefani (Kaitlyn Santa Juana), who has nightmares of her grandmother Iris (Brec Bassinger in flashbacks,  Gabrielle Rose in the present) being killed in a mass casualty event in 1968.  It turns out that Iris was supposed to die, and has secretly been living in isolation to stave off her demise for decades.  Death hasn't just been killing off the intended victims of the event, but also their offspring, so this means Stefani, her brother Charlie (Teo Briones), and cousins Erik (Richard Harmon), Bobby (Owen Patrick Joyner) and Julia (Gabrielle Rose) are marked for death.  The existing relationships and family dynamics add just enough intrigue to make the traditional collection of doomed teenagers a little more compelling to follow, and it's nice to have a reason for death coming after them in a specific order.  


However, the characters are still fairly flimsy horror movie creatures who we're never intended to have much emotional investment in, except as vehicles for black humor and irony.  A subplot that absolutely does not work is the awkward attempt to have Stefani reconnect to her estranged mother Darlene (Rya Kihlstedt).  Instead, most of the film's resources are spent on those Rube Goldberg kill sequences, which are rendered with great care and attention to detail.  "Bloodlines" didn't cost that much more than any of the previous installments, but every aspect of the filmmaking feels like it's been upgraded.  The opening premonition scene with the mass casualty is thrilling stuff.  The directors, Zach Lipovsky and Adam Stein, do a great job of playing with their audience's expectations, deploying fake-outs and misdirections, adding big doses of humor, and really amping up the anticipation for each terrible tragedy.  They have the viewers hyperfocused on pennies, shards of glass, and even an innocent game of Jenga, trying to figure out how it's all going to go fatally wrong.  


The one person in the film who is not disposable is the coroner William Bludworth (Tony Todd), a recurring character in the franchise.  The filmmakers have treated him with great care in order to give Tony Todd a proper sendoff, which came across well, even though I didn't remember Bludworth from the previous movies at all.  Apparently there are a lot of Easter eggs and references in the film for "Final Destination" fans, but they're subtle enough that us normies wouldn't notice or feel like we're missing something.  I still have no interest in going back to watch the other "Final Destination" movies, but I'd be happy to have a look at the next one if they keep going in this vein.        


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